Moreover, it manages to combine the token-creating strategy of Xyris, the Writhing Storm with the direct-damage approach of Nekusar, the Mindrazer, all while benefiting you for any devilish exploits. Very few cards will make Rhystic Study fans as sad as this one, as such cards play directly into the hands of Zurzoth. My personal favorite in this category is Zurzoth, Chaos Rider. Both also comes with a built-in (and pretty potent) card draw ability, should you ever run out of gas. It goes down The Locust God route, except it creates tokens whenever your opponents draw cards, which you can then attack with, sacrifice, or otherwise weaponize in a myriad of ways. Xyris, the Writhing Storm is one of many Ikorian commanders that synergize well with wheels. However, simple can stille be powerful, especially when coupled with effects that force players to draw cards. Nekusar is pretty simple compared to the latest iterations it merely acts as a Howling Mine with Underworld Dreams attached to it. Nekusar, the Mindrazer was the first among an increasingly popular sort of card made to punish those who get too greedy with their card drawing. However, there are a multitude of other effects that mirror them, and many deserve some time in the spotlight, too. The sight of these classic cards won't come as a surprise to almost any veteran Commander player. In the right playgroup (and the right deck), that can be enough of an advantage by itself. Narset, Parter of Veils, like the already-banned Leovold, Emissary of Trest, offers little advantage on its face compared to the aforementioned cards, preferring instead to simply deny advantage to your opponents. Sometimes it's easier to just tell your opponents "stop". There's much more redundancy to this effect than people realize, though. Both of these cards offer incredible amounts of advantage (in mana and card draw, respectively) whenever your opponent tries to pull ahead in card draw. This is where Smothering Tithe and Consecrated Sphinx come into play. Instead of stealing or replacing your opponents' advantage, some players like to accrue advantage of their own on top of their opponents'. This card has a similar capacity for blowouts to Hullbreacher, but generally has weaker synergy with one's own wheels, such as Windfall, and the increased cost (and the feel-bads it causes) makes it a lot rarer than Hullbreacher. One of the closest analogues to it is Notion Thief, a four-drop with flash that steals your opponents' card draws for yourself. Hullbreacher is an incredibly powerful card, but it's not like there's no precedent for it.
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